package Mash.MapObjects.Building;/*Copyright (c)  Sergey Schekochikhin (Genocidicbunny)
 * created on Sep 2, 2009 7:51:32 PM
 */

public class City extends Building{

	public City(int x, int y, int player){
		super(x,y, player);
	}
	public void onTurn(){

	}
	public void onUse(){
		
	}

}
